Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SceneManagement.cpp |
void DrawBatchedElements
(
FRHICommandList & RHICmdList,
const FMeshPassProcessorRenderState & DrawRenderState,
const FSceneView & InView,
EBlendModeFilter::Type Filter,
ESceneDepthPriorityGroup DPG
) const