FSimpleElementCollector::DrawSprite
Module
|
Engine
|
Header
|
/Engine/Source/Runtime/Engine/Public/SceneManagement.h
|
Include
|
#include "SceneManagement.h"
|
Source
|
/Engine/Source/Runtime/Engine/Private/SceneManagement.cpp
|
virtual void DrawSprite
(
const FVector & Position,
float SizeX,
float SizeY,
const FTexture * Sprite,
const FLinearColor & Color,
uint8 DepthPriorityGroup,
float U,
float UL,
float V,
float VL,
uint8 BlendMode
)
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