FSimpleElementDistanceFieldGammaPS::ShouldCompilePermutation

Determine if this shader should be compiled

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SimpleElementShaders.h

Include

#include "SimpleElementShaders.h"

Syntax

static bool ShouldCompilePermutation
(
    const FGlobalShaderPermutationParameters & Parameters
)

Remarks

Determine if this shader should be compiled

Returns

true if this shader should be cached for the given platform

Parameters

Parameter

Description

Platform

current shader platform being compiled

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