Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SimpleElementShaders.h |
Include |
#include "SimpleElementShaders.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SimpleElementShaders.cpp |
void SetEditorCompositingParameters
(
FRHICommandList & RHICmdList,
const FSceneView * View
)
Sets parameters for compositing editor primitives
Parameter |
Description |
---|---|
View |
SceneView for view constants when compositing |
DepthTexture |
Depth texture to read from when depth testing for compositing. If not set no compositing will occur |