FSimpleElementPS::SetEditorCompositingParameters

Sets parameters for compositing editor primitives

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SimpleElementShaders.h

Include

#include "SimpleElementShaders.h"

Source

/Engine/Source/Runtime/Engine/Private/SimpleElementShaders.cpp

Syntax

void SetEditorCompositingParameters
(
    FRHICommandList & RHICmdList,
    const FSceneView * View
)

Remarks

Sets parameters for compositing editor primitives

Parameters

Parameter

Description

View

SceneView for view constants when compositing

DepthTexture

Depth texture to read from when depth testing for compositing. If not set no compositing will occur

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