FSkeletalMeshMerge::MergeSkeleton

Create the 'MergedMesh' reference skeleton from the skeletons in the 'SrcMeshList'.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h

Include

#include "SkeletalMeshMerge.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMeshMerge.cpp

Syntax

void MergeSkeleton
(
    const TArray< FRefPoseOverride > * RefPoseOverrides
)

Remarks

Create the 'MergedMesh' reference skeleton from the skeletons in the 'SrcMeshList'. Use when the reference skeleton is needed prior to finalizing the merged meshes (do not use with DoMerge()).

Parameters

Parameter

Description

RefPoseOverrides

An optional override for the merged skeleton's reference pose.

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