Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SkeletalRenderPublic.h |
Include |
#include "SkeletalRenderPublic.h" |
Re-skin cached vertices for an LOD and update the vertex buffer.
that this function is called from the render thread!
Parameter |
Description |
---|---|
LODIndex |
index to LODs |
bForce |
force update even if LOD index hasn't changed |