FSkeletalMeshObject::IsCPUSkinned

Returns true if this mesh performs skinning on the CPU.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SkeletalRenderPublic.h

Include

#include "SkeletalRenderPublic.h"

Syntax

bool IsCPUSkinned() const

Remarks

Returns true if this mesh performs skinning on the CPU.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss