FSkeletalMeshObject::ReleaseResources

Release rendering resources for each LOD

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SkeletalRenderPublic.h

Include

#include "SkeletalRenderPublic.h"

Syntax

void ReleaseResources()

Remarks

Release rendering resources for each LOD

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss