FSkyLightSceneProxy::Initialize

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneManagement.h

Include

#include "SceneManagement.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SkyLightComponent.cpp

Syntax

void Initialize
(
    float InBlendFraction,
    const FSHVectorRGB3 * InIrradianceEnvironmentMap,
    const FSHVectorRGB3 * BlendDestinationIrradianceEnvironmentMap,
    const float * InAverageBrightness,
    const float * BlendDestinationAverageBrightness
)

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