FSoundBuffer::IsRealTimeSourceReady

Returns whether or not a real-time decoding buffer is ready for playback

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Audio.h

Include

#include "Audio.h"

Syntax

virtual bool IsRealTimeSourceReady()

Remarks

Returns whether or not a real-time decoding buffer is ready for playback

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