FSoundMixState

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioDevice.h

Include

#include "AudioDevice.h"

Syntax

struct FSoundMixState

Variables

Name Description

Public variable

uint32

 

ActiveRefCount

Public variable

ESoundMixState:...

 

CurrentState

Public variable

double

 

EndTime

Public variable

double

 

FadeInEndTime

Public variable

double

 

FadeInStartTime

Public variable

double

 

FadeOutStartTime

Public variable

float

 

InterpValue

Public variable

bool

 

IsBaseSoundMix

Public variable

uint32

 

PassiveRefCount

Public variable

double

 

StartTime

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