Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SpeedTreeWind.h |
Include |
#include "SpeedTreeWind.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SpeedTreeWind.cpp |
ENGINE_API void SetGustMin
(
float InGustMin
)
Instantly set gust min/max. Trees will pop if visible. Don't call during gameplay while trees are visible.