Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/StaticLighting.h |
Include |
#include "StaticLighting.h" |
Source |
/Engine/Source/Runtime/Engine/Private/LightMap.cpp |
FStaticLightingGlobalVolumeMapping
(
FStaticLightingMesh * InMesh,
UObject * InOwner,
int32 InSizeX,
int32 InSizeY,
int32 InLightmapTextureCoordinateIndex
)
Initialization constructor.