| FStaticLightingMesh::IntersectLightRay()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/StaticLighting.h |
Include |
#include "StaticLighting.h" |
FLightRayIntersection IntersectLightRay
(
const FVector & Start,
const FVector & End,
bool bFindNearestIntersection
) const
Checks if a line segment intersects the mesh.
The intersection of the light-ray with the mesh.
Parameter |
Description |
---|---|
Start |
The start point of the line segment. |
End |
The end point of the line segment. |
bFindNearestIntersection |
Whether the nearest intersection is needed, or any intersection. |