FStaticLightingPrimitiveInfo

The info about an actor component which the static lighting system needs.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StaticLighting.h

Include

#include "StaticLighting.h"

Syntax

struct FStaticLightingPrimitiveInfo

Remarks

The info about an actor component which the static lighting system needs.

Variables

Name Description

Public variable

TArray< TRefCou...

 

Mappings

The primitive's static lighting mappings.

Public variable

TArray< TRefCou...

 

Meshes

The primitive's meshes.

Public variable

int32

 

VisibilityId

Constructors

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