FStaticMeshLODGroup::GetDefaultLightMapResolution

Returns the default lightmap resolution.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h

Include

#include "StaticMeshResources.h"

Syntax

int32 GetDefaultLightMapResolution() const

Remarks

Returns the default lightmap resolution.

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