FStaticMeshRenderData::GetResourceSizeEx

Compute the size of this resource.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h

Include

#include "StaticMeshResources.h"

Source

/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp

Syntax

void GetResourceSizeEx
(
    FResourceSizeEx & CumulativeResourceSize
) const

Remarks

Compute the size of this resource.

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