Module |
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Header |
/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
Include |
#include "StaticMeshResources.h" |
struct FSectionInfo
Information about an element of a LOD.
Name | Description | ||
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bSelected |
True if this section should be rendered as selected (editor only). |
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FirstPreCulledIndex |
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HitProxy |
The editor needs to be able to individual sub-mesh hit detection, so we store a hit proxy on each mesh. |
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Material |
The material with which to render this section. |
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MaterialIndex |
The material index from the component. Used by the texture streaming accuracy viewmodes. |
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NumPreCulledTriangles |
Name | Description | |
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FSectionInfo() |
Default constructor. |