FStaticMeshSceneProxy::GetLOD

Returns the LOD that the primitive will render at for this view.

Windows
MacOS
Linux

Override Hierarchy

FPrimitiveSceneProxy::GetLOD()

FStaticMeshSceneProxy::GetLOD()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h

Include

#include "StaticMeshResources.h"

Source

/Engine/Source/Runtime/Engine/Private/StaticMeshRender.cpp

Syntax

virtual int32 GetLOD
(
    const FSceneView * View
) const

Remarks

Returns the LOD that the primitive will render at for this view.

Parameters

Parameter

Description

Distance

distance from the current view to the component's bound origin

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