Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
Include |
#include "StaticMeshResources.h" |
Source |
/Engine/Source/Runtime/Engine/Private/StaticMeshRender.cpp |
FStaticMeshSceneProxy
(
UStaticMeshComponent * Component,
bool bForceLODsShareStaticLighting
)
Initialization constructor.