Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/StaticMeshLight.h |
Include |
#include "StaticMeshLight.h" |
Source |
/Engine/Source/Runtime/Engine/Private/StaticMeshLight.cpp |
Sets the local to world matrix for this mesh, will also update LocalToWorldInverseTranspose
Sets the local to world matrix for this mesh, will also update LocalToWorldInverseTranspose and determinant
Parameter |
Description |
---|---|
InLocalToWorld |
Local to world matrix to apply |
InLocalToWorld |
Local to world matrix to apply |