FStaticMeshStaticLightingTextureMapping::FStaticMeshStaticLightingTextureMapping

Initialization constructor.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StaticMeshLight.h

Include

#include "StaticMeshLight.h"

Source

/Engine/Source/Runtime/Engine/Private/StaticMeshLight.cpp

Syntax

FStaticMeshStaticLightingTextureMapping
(
    UStaticMeshComponent * InPrimitive,
    int32 InLODIndex,
    FStaticLightingMesh * InMesh,
    int32 InSizeX,
    int32 InSizeY,
    int32 InTextureCoordinateIndex,
    bool bPerformFullQualityRebuild
)

Remarks

Initialization constructor.

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