FStereoLayerPS_Base::FStereoLayerPS_Base

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StereoLayerRendering.h

Include

#include "StereoLayerRendering.h"

Syntax

FStereoLayerPS_Base
(
    const ShaderMetaType::CompiledShaderInitializerType & Initializer,
    const TCHAR * TextureParamName
)

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