FStereoLayerPS_Base

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MacOS
Linux

Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StereoLayerRendering.h

Include

#include "StereoLayerRendering.h"

Syntax

class FStereoLayerPS_Base : public FGlobalShader

Variables

Constructors

Name Description

Protected function

FStereoLayerPS_Base()

Protected function

FStereoLayerPS_Base

(
    const ShaderMetaType::CompiledShade...,
    const TCHAR* TextureParamName
)

Functions

Name Description

Public function Const

const FTypeL...

 

GetTypeLayout()

Public function

void

 

SetParameters

(
    FRHICommandList& RHICmdList,
    FRHISamplerState* SamplerState...,
    FRHITexture* TextureRHI
)

Public function Static

bool

 

ShouldCompilePermutation

(
    const FGlobalShaderPermutationParam...
)

Public function Static

FTypeLayoutD...

 

StaticGetTypeLayout()

Classes

Typedefs

Name

Description

DerivedType

InternalBaseType

Constants

Name

Description

CounterBase

InterfaceType

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