| FNoncopyable
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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/StudioAnalytics.h |
Include |
#include "StudioAnalytics.h" |
class FStudioAnalytics : private FNoncopyable
The public interface for the game studio to gather information about internal development metrics.
Name | Description | ||
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AddDefaultEventAttribute ( |
Add a single attribute to the defaults |
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AddDefaultEventAttributes ( |
Add a list of attributes to the defaults |
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ApplyDefaultEventAttributes() |
Applies the default attributes |
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FireEvent_Loading ( |
An event for reporting load time that blocks the editor. |
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double |
GetAnalyticSeconds() |
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IAnalyticsPr... |
GetProvider() |
Return the provider instance. |
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IsAvailable() |
Helper function to determine if the provider is valid. |
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RecordEvent ( |
General report event function. |
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RecordEvent ( |
General report event function. |
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SetProvider ( |
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Shutdown() |
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Tick ( |
Name |
Description |
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Analytics |
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bInitialized |
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DefaultAttributes |
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TimeEstimation |
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TimerThread |