| FSystemSettingsData | ||
| FExec | ||
| FNoncopyable
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SystemSettings.h |
Include |
#include "SystemSettings.h" |
class FSystemSettings :
public FSystemSettingsData,
public FExec,
private FNoncopyable
Class that actually holds the current system settings
Name | Description | |
---|---|---|
|
FSystemSettings() |
Constructor, initializing all member variables. |
Name | Description | ||
---|---|---|---|
|
ApplyOverrides() |
Applies setting overrides based on command line options. |
|
|
const FEngin... |
GetForce0Mask() |
Mask where 1 bits mean we want to force the engine show flag to be off |
|
const FEngin... |
GetForce1Mask() |
Mask where 1 bits mean we want to force the engine show flag to be on |
|
Initialize ( |
Initializes system settings and included texture LOD settings. |
Name | Description | ||
---|---|---|---|
|
Exec ( |
Exec handler |