| FRenderResource::InitRHI()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/TextureResource.h |
Include |
#include "TextureResource.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Texture2DDynamic.cpp |
virtual void InitRHI()
Called when the resource is initialized. This is only called by the rendering thread.