| FTexture::GetSizeY()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/TextureRenderTargetVolumeResource.h |
Include |
#include "TextureRenderTargetVolumeResource.h" |
Source |
/Engine/Source/Runtime/Engine/Private/TextureRenderTargetVolume.cpp |
virtual uint32 GetSizeY() const
Returns the height of the texture in pixels.
height of target