Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/TextureRenderTargetVolumeResource.h |
Include |
#include "TextureRenderTargetVolumeResource.h" |
FTextureRenderTargetVolumeResource
(
const class UTextureRenderTargetVolume * InOwner
)
Constructor
Parameter |
Description |
---|---|
InOwner |
Volume texture object to create a resource for |