Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Tickable.h |
Include |
#include "Tickable.h" |
void Tick
(
float DeltaTime
)
Pure virtual that must be overloaded by the inheriting class. It will be called from within LevelTick.cpp after ticking all actors or from the rendering thread (depending on bIsRenderingThreadObject)
Parameter |
Description |
---|---|
DeltaTime |
Game time passed since the last call. |