FTriangleRasterizer::DrawTriangle

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Raster.h

Include

#include "Raster.h"

Syntax

void DrawTriangle
(
    const InterpolantType & I0,
    const InterpolantType & I1,
    const InterpolantType & I2,
    const FVector2D & P0,
    const FVector2D & P1,
    const FVector2D & P2,
    bool BackFacing
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss