Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/MaterialShared.h |
Include |
#include "MaterialShared.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Materials/MaterialUniformExpressions.cpp |
void GetGameThreadTextureValue
(
EMaterialTextureParameterType Type,
int32 Index,
const UMaterialInterface * MaterialInterface,
const FMaterial & Material,
UTexture *& OutValue,
bool bAllowOverride
) const