FViewport::GetDesiredAspectRatio

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/UnrealClient.h

Include

#include "UnrealClient.h"

Syntax

virtual float GetDesiredAspectRatio() const

Returns

aspect ratio that this viewport should be rendered at

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss