FViewport::IsGameRenderingEnabled

Returns whether rendering is globally enabled or disabled.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/UnrealClient.h

Include

#include "UnrealClient.h"

Syntax

static bool IsGameRenderingEnabled()

Remarks

Returns whether rendering is globally enabled or disabled.

Returns

true if rendering is globally enabled, otherwise false.

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