FViewport::SetPlayInEditorViewport
Sets this viewport as a play in editor viewport
Module
|
Engine
|
Header
|
/Engine/Source/Runtime/Engine/Public/UnrealClient.h
|
Include
|
#include "UnrealClient.h"
|
void SetPlayInEditorViewport
(
bool bInPlayInEditorViewport
)
Sets this viewport as a play in editor viewport
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.