FViewport::SetPreCaptureMousePosFromSlateCursor

Sets PreCapture coordinates from the current position of the slate cursor.

Windows
MacOS
Linux

Override Hierarchy

FViewport::SetPreCaptureMousePosFromSlateCursor()

FSceneViewport::SetPreCaptureMousePosFromSlateCursor()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/UnrealClient.h

Include

#include "UnrealClient.h"

Syntax

virtual void SetPreCaptureMousePosFromSlateCursor()

Remarks

Sets PreCapture coordinates from the current position of the slate cursor.

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