FViewportClient::IsInGameView

Returns true if this viewport is excluding non-game elements from its display

Windows
MacOS
Linux

Override Hierarchy

FViewportClient::IsInGameView()

FEditorViewportClient::IsInGameView()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/UnrealClient.h

Include

#include "UnrealClient.h"

Syntax

virtual bool IsInGameView() const

Remarks

Returns true if this viewport is excluding non-game elements from its display

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss