| FViewportClient::MapCursor()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/UnrealClient.h |
Include |
#include "UnrealClient.h" |
virtual TOptional< TSharedRef< SWidget > > MapCursor
(
FViewport * Viewport,
const FCursorReply & CursorReply
)
Called to map a cursor reply to an actual widget to render.
the widget that should be rendered for this cursor, return TOptional<TSharedRef