FVirtualBoneRefData

Cached Virtual Bone data from [USkeleton](API\Runtime\Engine\Animation\USkeleton).

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ReferenceSkeleton.h

Include

#include "ReferenceSkeleton.h"

Syntax

struct FVirtualBoneRefData

Remarks

Cached Virtual Bone data from USkeleton.

Variables

Name Description

Public variable

int32

 

SourceRefSkelIndex

Public variable

int32

 

TargetRefSkelIndex

Public variable

int32

 

VBRefSkelIndex

Constructors

Name Description

Public function

FVirtualBoneRefData

(
    int32 InVBRefSkelIndex,
    int32 InSourceRefSkelIndex,
    int32 InTargetRefSkelIndex
)

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