FVirtualTexture2DResource::FVirtualTexture2DResource

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/TextureResource.h

Include

#include "TextureResource.h"

Source

/Engine/Source/Runtime/Engine/Private/Texture2D.cpp

Syntax

FVirtualTexture2DResource
(
    const UTexture2D * InOwner,
    struct FVirtualTextureBuiltData * InVTData,
    int32 FirstMipToUse
)

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