FVolumetricLightmapBrickData::DiscardLowQualityLayers

Discard the layers used for low quality lightmap (LQ includes direct lighting from stationary lights).

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h

Include

#include "PrecomputedVolumetricLightmap.h"

Syntax

void DiscardLowQualityLayers()

Remarks

Discard the layers used for low quality lightmap (LQ includes direct lighting from stationary lights).

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