FVolumetricLightmapBrickTextureSet::Initialize

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h

Include

#include "PrecomputedVolumetricLightmap.h"

Syntax

template<class VolumetricLightmapBrickDataType>
void Initialize
(
    FIntVector InBrickDataDimensions,
    VolumetricLightmapBrickDataType & BrickData
)

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