FWaveInstance::GetVolumeWithDistanceAttenuation

Returns the volume of the sound including distance attenuation.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Audio.h

Include

#include "Audio.h"

Source

/Engine/Source/Runtime/Engine/Private/Audio.cpp

Syntax

float GetVolumeWithDistanceAttenuation() const

Remarks

Returns the volume of the sound including distance attenuation.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss