FWaveInstance::SetUseSpatialization

Whether to use spatialization, which controls 3D effects like panning

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Audio.h

Include

#include "Audio.h"

Syntax

void SetUseSpatialization
(
    const bool InUseSpatialization
)

Remarks

Whether to use spatialization, which controls 3D effects like panning

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