| UObject::CallRemoteFunction()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
Include |
#include "GameFramework/Actor.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Actor.cpp |
virtual bool CallRemoteFunction
(
UFunction * Function,
void * Parms,
FOutParmRec * OutParms,
FFrame * Stack
)
Call the actor's function remotely
Parameter |
Description |
---|---|
Function |
function to call |
Parameters |
arguments to the function call |
Stack |
stack frame for the function call |