AActor::CallRemoteFunction

Call the actor's function remotely

Windows
MacOS
Linux

Override Hierarchy

UObject::CallRemoteFunction()

AActor::CallRemoteFunction()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Source

/Engine/Source/Runtime/Engine/Private/Actor.cpp

Syntax

virtual bool CallRemoteFunction
(
    UFunction * Function,
    void * Parms,
    FOutParmRec * OutParms,
    FFrame * Stack
)

Remarks

Call the actor's function remotely

Parameters

Parameter

Description

Function

function to call

Parameters

arguments to the function call

Stack

stack frame for the function call

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