AActor::CanDeleteSelectedActor

When selected can this actor be deleted?

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Syntax

virtual bool CanDeleteSelectedActor
(
    FText & OutReason
) const

Remarks

When selected can this actor be deleted?

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss