| AActor::ClearCrossLevelReferences()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
Include |
#include "GameFramework/Actor.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Actor.cpp |
virtual void ClearCrossLevelReferences()
Do anything needed to clear out cross level references; Called from ULevel::PreSave