AActor::DebugShowOneComponentHierarchy

Debug helper for showing the component hierarchy of one component

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Source

/Engine/Source/Runtime/Engine/Private/ActorEditor.cpp

Syntax

void DebugShowOneComponentHierarchy
(
    USceneComponent * SceneComp,
    int32 & NestLevel,
    bool bShowPosition
)

Remarks

Debug helper for showing the component hierarchy of one component

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss