AActor::EditorKeyPressed

Called by InputKey when an unhandled key is pressed with a selected actor

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Syntax

virtual void EditorKeyPressed
(
    FKey Key,
    EInputEvent Event
)

Remarks

Called by InputKey when an unhandled key is pressed with a selected actor

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