AActor::FinishAndRegisterComponent

Helper function to register the specified component, and add it to the serialized components array

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Source

/Engine/Source/Runtime/Engine/Private/ActorConstruction.cpp

Syntax

void FinishAndRegisterComponent
(
    UActorComponent * Component
)

Remarks

Helper function to register the specified component, and add it to the serialized components array

Parameters

Parameter

Description

Component

Component to be finalized

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